| 1 | RUN_STARTED | episode-runner | episode-runner | manifest_hash=5d36d0e12c374393 | OK |
| 2 | DOMAIN_LOADED | domain-registry | domain-registry | game@0.1.0 | OK |
| 3 | CASE_LOADED | case-loader | case-loader | GAME-C08@0.1.0 facts=3 | OK |
| 4 | ROLES_LOADED | role-loader | role-loader | GAME-R01@0.1.0, GAME-R04@0.1.0, GAME-R05@0.1.0 | OK |
| 5 | DIRECTOR_DECIDED | director@director-policy-v0.1.0 | director@director-policy-v0.1.0 | GAME-R01/GROUND_FACT ← ROLE_DISTINCT_VALUE,NEW_EVIDENCE_VALUE | OK |
| 6 | ROLE_GENERATION_STARTED | GAME-R01 | DEC-001 | GROUND_FACT max_chars=280 | OK |
| 7 | ROLE_GENERATION_COMPLETED | GAME-R01 | T001 | chars=176 warnings=0 tokens=2496 latency=6379ms | OK |
| 8 | PUBLIC_TURN_COMMITTED | GAME-R01 | T001 | GAME-R01:我先把题面压回事实层:已知这是引水游戏,儿童多次尝试后目标仍未达成;随后可观察到动作或参与表现减少。这里还不能直接写成“… | OK |
| 9 | STATE_UPDATED | episode-runner | 1 | turn_index=1 after_hash=ad121b61da49… | OK |
| 10 | DIRECTOR_DECIDED | director@director-policy-v0.1.0 | director@director-policy-v0.1.0 | GAME-R04/COMPARE_STRATEGIES ← NEW_ACTION_VALUE,NEW_EVIDENCE_VALUE,CONTINUITY_VALUE,UNDERUSED_ROLE | OK |
| 11 | ROLE_GENERATION_STARTED | GAME-R04 | DEC-002 | COMPARE_STRATEGIES max_chars=900 | OK |
| 12 | ROLE_GENERATION_COMPLETED | GAME-R04 | T002 | chars=628 warnings=0 tokens=3183 latency=12606ms | OK |
| 13 | PUBLIC_TURN_COMMITTED | GAME-R04 | T002 | GAME-R04:回到这个引水游戏,已观察到的是:多次尝试后水流问题未解决,儿童动作/参与减少;尚不能判定为不想玩或受挫。此刻我会按介入强… | OK |
| 14 | STATE_UPDATED | episode-runner | 2 | turn_index=2 after_hash=969cc15b594f… | OK |
| 15 | DIRECTOR_DECIDED | director@director-policy-v0.1.0 | director@director-policy-v0.1.0 | GAME-R01/GROUND_FACT ← NEW_EVIDENCE_VALUE,RETURN_FROM_DRIFT,ROLE_DISTINCT_VALUE | OK |
| 16 | ROLE_GENERATION_STARTED | GAME-R01 | DEC-003 | GROUND_FACT max_chars=700 | OK |
| 17 | ROLE_GENERATION_COMPLETED | GAME-R01 | T003 | chars=519 warnings=0 tokens=3699 latency=12403ms | OK |
| 18 | PUBLIC_TURN_COMMITTED | GAME-R01 | T003 | GAME-R01:我把讨论再压回这个引水游戏本身。现在题面只给了三件事:孩子在引水/水流游戏中,多次尝试;水流问题还没有解决;之后动作或参… | OK |
| 19 | STATE_UPDATED | episode-runner | 3 | turn_index=3 after_hash=59cee0a4fdbe… | OK |
| 20 | DIRECTOR_DECIDED | director@director-policy-v0.1.0 | director@director-policy-v0.1.0 | GAME-R04/MAKE_ACTION_CONCRETE ← NEW_ACTION_VALUE,CONTINUITY_VALUE,RETURN_FROM_DRIFT | OK |
| 21 | ROLE_GENERATION_STARTED | GAME-R04 | DEC-004 | MAKE_ACTION_CONCRETE max_chars=900 | OK |
| 22 | ROLE_GENERATION_COMPLETED | GAME-R04 | T004 | chars=883 warnings=0 tokens=4516 latency=14647ms | OK |
| 23 | PUBLIC_TURN_COMMITTED | GAME-R04 | T004 | GAME-R04:回到这个引水游戏,事实层只有:儿童多次尝试后水流问题还没解决,随后动作/参与减少。它和核心问题的关系是:教师此刻不是先讲… | OK |
| 24 | STATE_UPDATED | episode-runner | 4 | turn_index=4 after_hash=263284ff74d0… | OK |
| 25 | DIRECTOR_DECIDED | director@director-policy-v0.1.0 | director@director-policy-v0.1.0 | GAME-R01/SUMMARIZE_TENSION ← CLOSURE_READINESS | OK |
| 26 | ROLE_GENERATION_STARTED | GAME-R01 | DEC-005 | SUMMARIZE_TENSION max_chars=300 | OK |
| 27 | ROLE_GENERATION_COMPLETED | GAME-R01 | T005 | chars=216 warnings=0 tokens=4777 latency=8800ms | OK |
| 28 | PUBLIC_TURN_COMMITTED | GAME-R01 | T005 | GAME-R01:我先收束一下分歧点:大家其实不分歧于“动作减少不能直接等于没兴趣或受挫”,分歧在教师此刻该停留观察,还是进入低强度支持。… | OK |
| 29 | STATE_UPDATED | episode-runner | 5 | turn_index=5 after_hash=f05ce2fbb49a… | OK |
| 30 | RUN_CLOSED | episode-runner | episode-runner | stop_reason=closure_reached turns=5 | OK |
| 31 | EVAL_RECORDED | auto_check | auto_check | EVAL-RUN-20260912-9106-1789403245_run2-AC-06-001 | OK |