| 1 | RUN_STARTED | episode-runner | episode-runner | manifest_hash=db1e2be0e2cc6a18 | OK |
| 2 | DOMAIN_LOADED | domain-registry | domain-registry | game@0.1.0 | OK |
| 3 | CASE_LOADED | case-loader | case-loader | GAME-C08@0.1.0 facts=3 | OK |
| 4 | ROLES_LOADED | role-loader | role-loader | GAME-R01@0.1.0, GAME-R04@0.1.0, GAME-R05@0.1.0 | OK |
| 5 | DIRECTOR_DECIDED | director@director-policy-v0.1.0 | director@director-policy-v0.1.0 | GAME-R01/GROUND_FACT ← ROLE_DISTINCT_VALUE,NEW_EVIDENCE_VALUE | OK |
| 6 | ROLE_GENERATION_STARTED | GAME-R01 | DEC-001 | GROUND_FACT max_chars=280 | OK |
| 7 | ROLE_GENERATION_COMPLETED | GAME-R01 | T001 | chars=161 warnings=0 tokens=2702 latency=11207ms | OK |
| 8 | PUBLIC_TURN_COMMITTED | GAME-R01 | T001 | GAME-R01:我先把N01的事实边界放清:题面只告诉我们三件事:这是引水/水流游戏;儿童已多次尝试,当前问题未解决;连续尝试后,动作或… | OK |
| 9 | STATE_UPDATED | episode-runner | 1 | turn_index=1 after_hash=a740d88259a0… | OK |
| 10 | DIRECTOR_DECIDED | director@director-policy-v0.1.0 | director@director-policy-v0.1.0 | GAME-R04/COMPARE_STRATEGIES ← NEW_ACTION_VALUE,CONTINUITY_VALUE,ROLE_DISTINCT_VALUE | OK |
| 11 | ROLE_GENERATION_STARTED | GAME-R04 | DEC-002 | COMPARE_STRATEGIES max_chars=900 | OK |
| 12 | ROLE_GENERATION_COMPLETED | GAME-R04 | T002 | chars=623 warnings=0 tokens=3132 latency=14411ms | OK |
| 13 | PUBLIC_TURN_COMMITTED | GAME-R04 | T002 | GAME-R04:回到这个引水案例,已知只是“多次尝试未解决”后动作/参与减少;我会把教师此刻的选择按介入强度比较,而不是马上给方法。若儿… | OK |
| 14 | STATE_UPDATED | episode-runner | 2 | turn_index=2 after_hash=d3c35ce31f46… | OK |
| 15 | DIRECTOR_DECIDED | director@director-policy-v0.1.0 | director@director-policy-v0.1.0 | GAME-R01/GROUND_FACT ← NEW_EVIDENCE_VALUE,RETURN_FROM_DRIFT,ROLE_DISTINCT_VALUE | OK |
| 16 | ROLE_GENERATION_STARTED | GAME-R01 | DEC-003 | GROUND_FACT max_chars=800 | OK |
| 17 | ROLE_GENERATION_COMPLETED | GAME-R01 | T003 | chars=527 warnings=0 tokens=3639 latency=12548ms | OK |
| 18 | PUBLIC_TURN_COMMITTED | GAME-R01 | T003 | GAME-R01:我把讨论拉回到这个“引水难题未解”的现场。现在最高事实只有三层:一是儿童在做引水/水流相关游戏;二是已经多次尝试,目标还… | OK |
| 19 | STATE_UPDATED | episode-runner | 3 | turn_index=3 after_hash=a7d035fa256d… | OK |
| 20 | DIRECTOR_DECIDED | director@director-policy-v0.1.0 | director@director-policy-v0.1.0 | GAME-R04/MAKE_ACTION_CONCRETE ← NEW_ACTION_VALUE,CONTINUITY_VALUE,RETURN_FROM_DRIFT | OK |
| 21 | ROLE_GENERATION_STARTED | GAME-R04 | DEC-004 | MAKE_ACTION_CONCRETE max_chars=900 | OK |
| 22 | ROLE_GENERATION_COMPLETED | GAME-R04 | T004 | chars=758 warnings=0 tokens=4382 latency=15081ms | OK |
| 23 | PUBLIC_TURN_COMMITTED | GAME-R04 | T004 | GAME-R04:回到这个“引水难题未解”的案例,核心问题是:儿童多次尝试后问题还没解决,动作/参与减少时,教师此刻怎样支持。这里我会先把… | OK |
| 24 | STATE_UPDATED | episode-runner | 4 | turn_index=4 after_hash=797aab72fe63… | OK |
| 25 | DIRECTOR_DECIDED | director@director-policy-v0.1.0 | director@director-policy-v0.1.0 | GAME-R01/GROUND_FACT ← NEW_EVIDENCE_VALUE,ROLE_DISTINCT_VALUE,RETURN_FROM_DRIFT | OK |
| 26 | ROLE_GENERATION_STARTED | GAME-R01 | DEC-005 | GROUND_FACT max_chars=900 | OK |
| 27 | ROLE_GENERATION_COMPLETED | GAME-R01 | T005 | chars=640 warnings=0 tokens=4947 latency=47479ms | OK |
| 28 | PUBLIC_TURN_COMMITTED | GAME-R01 | T005 | GAME-R01:我先把N05放回这个引水案例里看:儿童多次尝试引水未成,随后动作/参与减少。这里若考虑“同伴成为资源”,不能先假定同伴帮… | OK |
| 29 | STATE_UPDATED | episode-runner | 5 | turn_index=5 after_hash=78704e6195e1… | OK |
| 30 | DIRECTOR_DECIDED | director@director-policy-v0.1.0 | director@director-policy-v0.1.0 | GAME-R01/GROUND_FACT ← NEW_EVIDENCE_VALUE,ROLE_DISTINCT_VALUE,CONTINUITY_VALUE,RETURN_FROM_DRIFT | OK |
| 31 | ROLE_GENERATION_STARTED | GAME-R01 | DEC-006 | GROUND_FACT max_chars=900 | OK |
| 32 | ROLE_GENERATION_FAILED | GAME-R01 | GAME-R01 | 失败:HTTP 524:{"error":{"message":"Provider openai error: [provider=openai model=open | OK |
| 33 | RUN_CLOSED | episode-runner | episode-runner | stop_reason=error turns=5 | OK |